AI Insights · Timothy · April 2023
Top 5 Casual Games on Android in Tunisia: Q1 2023
Discover the performance trends of the top 5 casual games on the Android platform in Tunisia during the first quarter of 2023, based on Sensor Tower data.
In the first quarter of 2023, the casual gaming landscape on the Android platform in Tunisia was marked by notable performances from the top 5 applications. Here's a closer look at how these games fared in terms of downloads, revenue, and active users.
Ludo King® showed a dynamic pattern in downloads, peaking at 33K in early January before stabilizing around 21K to 22K weekly downloads by the end of March. The game experienced fluctuations in weekly revenue, with a high of $18 in the last week of January. Active users for this game saw a steady increase, beginning at 214K in late December and reaching 239K by the end of March.
Football League 2024 experienced a significant rise in weekly downloads early in the quarter, peaking at 32K by the end of January. However, downloads tapered off to around 6K by the end of March. The game's active user base followed a similar trend, starting at 35K and peaking at 81K by the end of January, before declining to 57K by the end of the quarter.
Dice Dreams™️ saw impressive growth in both downloads and revenue. Weekly downloads surged from 2K at the start of the quarter to 32K by the end of March. The game's weekly revenue also increased significantly, starting at $12 and reaching $251 by the last week of March. Active users mirrored this trend, climbing from 3.7K to over 65K by the end of the quarter.
Subway Surfers maintained a steady performance with weekly downloads ranging between 12K and 16K throughout the quarter. Weekly revenue saw a notable spike to $29 in the third week of March. The game's active user base remained robust, starting at 286K and peaking at 301K in mid-March, before stabilizing at around 272K by the end of the quarter.
Ludo Tunisia experienced consistent weekly downloads, peaking at 16K in late January and early February before settling at around 15K by the end of March. Active users showed a steady increase, starting at 39K and reaching 51K by the end of the quarter.
These insights, based on data from Sensor Tower, highlight the varying performance trends of the top casual games in Tunisia. For more detailed analytics and insights, visit Sensor Tower.